I played Harvest Moon 3D: The Lost Valley, Natsume’s internally developed Harvest Moon game. The title has been in development for over two years at Natsume’s Tokyo office. Players can dig up ground ...
It's easy to forget that the people who create games are just as keen on them as you are. I imagine it stems from the industry cycle of creating and updating new content, and the detachment between ...
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as ...
It’s equal parts exciting and terrifying when a developer takes a timeless series and attempts to reboot its concept. In such a risk, there can either be profound reward, or catastrophic failure.
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