Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe subscribe subscribe ...
OctopusEffects, #Blender Change the material using the Shader Editor. Creating transition regions using Geometry Nodes. Step ...
If Blender's quirky and standards-resistant user interface has been putting you off from working with it, it's time to take another look. Masquerading as a bland point release, Blender 2.8 (currently ...
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