During NVIDIA's CES 2026 showcase, we saw some exciting updates to existing software technologies alongside a few new ones. DLSS 4.5 Super Resolution and the new 6X Multi Frame Generation mode were ...
Use left and right arrow keys to seek audio. NVIDIA was the first to adopt multi-frame generation with its RTX 50 series GPUs, using AI to generate additional frames between traditionally rendered ...
Use left and right arrow keys to seek audio. Although we didn't get a GeForce RTX 50 SUPER Series refresh announcement at CES 2026, and the current memory crisis is looking to delay that until next ...
Nvidia technically launched DLSS 4.5 back at CES 2026, improving the already-great DLSS 4 algorithm with an updated transformer model for upscaling. But its headline feature, Dynamic Multi-Frame ...
DLSS 4 Multi Frame Generation is the latest technology Nvidia is using to market and sell gaming graphics cards. Exclusive to the new GeForce 50 series, including the RTX 5090 we recently reviewed, ...
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more utility. Now, Nvidia imagines its AI frame interpolation technology may finally ...
Developers using Unreal Engine 5 now have an official DLSS 4 plugin to start utilizing Nvidia technologies like Multi Frame Generation, Ray Reconstruction, and more. Nvidia released its newest ...
In January, Nvidia revealed that it is working on more upgrades to its AI-powered upscaling and rendering tech DLSS. These included Dynamic Multi Frame Generation and a 6X Multi Frame Generation mode.
NVIDIA's DLSS 4.5 has finally been released in SDK form on GitHub for widespread use, and with that release it should allow for DLSS 4.5 to be more easily added or updated for existing games. When we ...