Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates ...
Facebook finally did the thing it always said it wasn't going to do. We're shocked. Shocked, we say. Share on Facebook (opens in a new window) Share on X (opens in a new window) Share on Reddit (opens ...
If you're currently using any virtual reality (VR) wearable, there's an important notice you need to be aware of when using this technology. Recent findings reveal that popular VR headsets, such as ...
Last month we pointed out a sharp drop in the number of users with VR headsets on Steam according to the latest data from Valve. There wasn’t a clear cut explanation as to why. This months data shows ...
GlobalData today released some projections from its latest report on virtual reality, saying the market would grow to be a $51 billion industry by 2030. Despite the eventual upside, the analytics firm ...
When you put on a VR headset and connect to the internet, you’re entering a digital wild west. Is the device scanning your retinas? Your face? Your room? If you enter the young metaverse, you may ...
Griffith researchers built and tested a digital archaeology framework to learn more about the ancient humans who created one ...
Araya Solomon has 20+ years of experience in capital markets management and technology consulting across Asia, Europe and North America. Beyond gaming and Pokemon Go, augmented reality and virtual ...