News

Social VR platform Rec Room announced it’s laying off around half of its staff, citing low-level content which has flooded ...
UAlbany students have been working on a virtual world since 2023. Called “All Hazards”, its to collect data on how people ...
Entertainment in 2025 converges across streaming, gaming, VR, casinos, and concerts, with blockchain and AI shaping ...
Once billed as the next internet, the metaverse is now a patchwork of gaming, AR, and enterprise tools, which is far from the ...
Gaming stocks are exploding. And most still offer a good deal of further upside, fueled by the upcoming release of Grand ...
After trying to get hands-on with the new Lego Batman game at Gamescom six times, swooping over Gotham City as Robert ...
CI Games' multitudes of updates and patches have paid off as Lords of the Fallen has now broken over 2 million copies sold ...
The Creator Economy Market Size valued at US$ 212.32 billion in 2024, is projected to reach US$ 894.84 billion by 2032, expanding at a ...
The Creator Economy Market Size valued at US$ 212.32 billion in 2024, is projected to reach US$ 894.84 billion by 2032, expanding at a robust ...
Getting good with VR animation tools is important for making immersive experiences. Tools like SimLab are pretty easy to use ...
Roblox has announced that experiences labeled with the Restricted maturity tag will soon only be available to users aged 18 and over.
In this video, I transformed a Roblox avatar into a detailed character illustration using markers. The process focuses on stylizing armor, shading, and form. This series explores how digital game ...