Echoes of Wisdom is a game of many firsts. It’s the first original Zelda title developed by remaster/remake studio Grezzo, ...
It might not have a level editor of its own, but The Legend of Zelda: Echoes of Wisdom started with an idea that was a lot ...
Zelda: Echoes of Wisdom didn't start out its development as one might expect, with a very different direction initially ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your ...
In a new interview, Nintendo reveals that 'The Legend of Zelda: Echoes of Wisdom' started as something much different, a ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
The Legend of Zelda: Echoes of Wisdom started out as a dungeon creation game, it’s been revealed. In an Ask the Developer ...
It’s been almost a decade since we got the first Super Mario Maker on Wii U and 3DS, and fans have always wondered if Nintendo might give the level editor gameplay treatment to one of its other major ...
An interview with the developers of Echoes of Wisdom has revealed that early versions of the game's dungeons almost took a ...
Before this feature was in the game though, Nintendo was experimenting with letting Nintendo Switch users create their own dungeons. Ultimately, this feature was cut and morphed into echoes because ...