Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
As Nvidia has dropped support for PhysX in legacy games on its RTX 50 GPUs, a Redditor has bought a separate RTX 3050 as a ...
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers ...
Just last week, it was discovered that Nvidia's shiny new RTX 50 series cards had axed support entirely for 32-bit software, ...
That’s because Nvidia has quietly removed support for PhysX in its latest graphics chips, the company confirmed this week, ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
NVIDIA's RTX 50 series drops 32-bit PhysX support, forcing older games like Borderlands 2 to run physics on the CPU, causing slowdowns.
Nvidia has quietly removed support for 32-bit PhysX hardware acceleration in its latest RTX 50 gaming GPUs, such as the Nvidia Geforce RTX 5090. This means games such as Mirror’s Edge ...
The system has been stealthily retired for the new RTX 50-series cards, leaving some old but beloved games in an awkward position. For the uninitiated, PhysX is a system that adds physics effects ...